Money is spent most expensively on troop upkeep and equipment for the player and heroes, but also on recruiting, certain quests, food, bribes to bandits, lords, commoners, and feasts. Different players can use character strengths to increase income-a player with a high trade skill can earn more from trading whereas a player with high looting may consider battle or pillaging, while a player who is a lord may rely largely on taxes, and a player with high persuasion might rely on quests.
Money ( Denars/ Thaler): Money is made from quests, taxes, trade, pillaging, battle, tournaments, and from prisoners as ransoms.